Classes & Remorts
Primary Classes
Warrior
The warrior is the traditional tank, able to stand in front of the group
and take the brunt of the damage. When another member of the party is in
trouble, the warrior can rescue them and prevent certain death. Throughout
their career, warriors gain expertise in weapons of all types, allowing
them to deal severe blows in combat.
Ranger
Sure of foot, the ranger is harder to hit than any other class. The
ranger's great agility also allows one to land more blows in combat.
Additionally, they are able to entangle cowardly foes who would sooner
flee; this is but one of a ranger's many talents - such versatility is a
woodsman's trademark.
Thief
The thief specializes in covert strikes with daggers and knives, which
require immense dexterity and cause catastrophic damage to an adversary.
Imperiled is the enemy that finds a thief at his back, both in combat and
out. While it's true that the damage done by a thief is formidable, their
lack of defensive abilities make them rather vulnerable.
Mage
The ultimate ranged damage dealer, the mage is light on armor but heavy
on death-dealing incantations. The mage is a master of mass damage, and
can engulf entire rooms in elemental carnage.
Cleric
The cleric will heal damage received by all other members of the party.
Clerics will not have the fighting ability of a rogue or warrior, but will
certainly not be as easy to kill as a mage. A cleric is essential to any
party whose goals are far-reaching and dangerous.
Remort Classes
Knight
The knight is the ultimate purveyor of protection, and a master of
combat. Through decades of training, knights have learned to rain more
blows upon their enemies. They have also learned to better avoid and
counter the attacks of their enemies.
Like the warrior, a knight is an excellent force to have at the forefront
of a fight.
Strider
The strider is the master of the bow and arrow. Powerful archery
attacks and snare abilities are just a couple of the powers found in the
strider's arsenal. In addition to fighting from afar, the strider can be
especially effective with dual weaponry and spears.
Like the ranger, striders are some of the most versatile combatants in
the field.
Assassin
The assassin is the deadliest single burst damage dealer in the land.
By catching an opponent unaware, assassins are able to deliver a massive
amount of carnage. The more successful party will have an assassin leading
the assault with such an attack. Assassins are also the most adequate with
poisons and can master the use of daggers better than any other class.
They are masters of anatomy, able to find vulnerable areas upon which to
strike.
Like the thief, assassins excel in the art of covert combat.
Wizard
The wizard is the master of elements and summonings. They are able to
call forth the help of the most effective golems and elementals. A wizard
can greatly augment their ability to smite a foe with fire and ice, as well
as electricity and acid. By channeling their powers through a mighty
staff, the wizard is a fearful adversary in combat.
Like the mage, a wizard is most effective from the back ranks of a party,
with a tank always ready to rescue them.
Priest
Priests are the most effective healers in the field. With divine
abilities that allow them to restore an ally to full heath, the priest is
an invaluable addition to any succesful group. In addition to healing, a
priest is also able to bestow powerful buffs to their comrades and convert
others to join their cause.
Like the cleric, priests are not known for their damage dealing abilities,
but for their superior defensive abilities.